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GAMEDEV
OUTSOURCING
STUDIO

For many years, INLINGO has been engaged in outsourcing services such as localization, art creation, narrative design, and voiceover. We would like to share how the outsourcing process works, what helps our team retain a consistently high level of quality, and why you can trust us with your tasks.

Our mission IS TO SAVE CLIENTS’ RESOURCES

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OUR SERVICES

We translate and adapt projects for new markets. We work with interfaces, dialogue, item descriptions, marketing materials, etc., ensuring the entire gaming process can be enjoyed smoothly.

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We check the quality of your project’s localization to ensure that players aren’t distracted by errors and can simply enjoy your game. We identify bugs that can influence their impression of the game.

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We come up with a narrative for your project, developing an entertaining story that will help your players immerse themselves in a new virtual world.

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We will give your characters a voice that accentuates their personality. We work with both adult and child voices. We can arrange personal interviews with the actors before production to ensure that the result of dubbing conforms exactly to your vision of the project.

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We create characters in 2D and 3D, and provide design of environments, icons, and much more. You can come to us with a fully developed vision of your project, specific references, and strictly limited assignments, or ask us to develop all visual aspects of your game from scratch.

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Why you should choose us

We work to project specifications

It’s important for us that we and you understand the task at hand. That’s why we carefully study and negotiate project specifications, going over every detail.

We have completed hundreds of projects

We have been working since 2012 and we have localized more than 2,500 games for mobile, PC, and consoles. Our clients include MYTONA, Belka Games, Saber, and Focus Entertainment.

We will answer any question within 30 minutes

During office hours, we are always available. This applies both to your first contact with us and to any queries you may have during the working process.

We take an individual approach to every client

We select a team based on the requirements and tasks each client has.

Trusted by the great companies

Trusted by the great companies

Our portfolio

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OUR NEWS

Inlingo at Gamescom

Gamescom was 2024’s largest international exhibition and conference dedicated to video games. It took place from August 21 to 25 in Cologne, Germany, and blew its participants away with its scale.

Partnership with Crytek

We are excited to announce our partnership with Crytek on the project, Hunt: Showdown 1896. Working on this remarkable title has been an immensely rewarding experience.

INLINGO at China Joy 2024

Meet us at China Joy 2024 in Shanghai from July 26-29!
Join Pavel Tokarev, Kristina Kulemina, and Anton Bogdanov as they share new insights in gaming localization, art, and narrative design.

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OUR NEWS

We’re heading to Reboot Develop Blue 2024 in Dubrovnik

Meet us at GDC in San Francisco on March
18–22

inlingo at white nights conference 2023

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FAQ

Outsourcing in game development is the assignment of some parts of the work on a game to third-party contractors. This allows the developers to concentrate on the key aspects of their game. Tasks that are regularly outsourced:

  • Creation of art and animation
  • Co-development or creation of a project from scratch
  • Localization
  • Testing
  • Porting to other platforms

Major studios often outsource significant parts of a game, or even the whole project. Smaller studios assign specific tasks. Outsourcing allows you to reduce the costs of creating a game.

Game art is the visual designing of computer and video games. It includes:

  • Concept art: sketches and illustrations to visualize the game world, the characters, and in-game items at early stages of development.
  • 2D art: textures, backgrounds, the game interface, and icons. These are drawn by artists in Photoshop and other programs.
  • 3D art: 3D models of characters and in-game items. Created by 3D artists in Blender and 3ds Max.
  • Animation: animated models and sprites of characters, items, and interfaces.

We calculate the budget based on the specific services, tasks, and features of your project. Tell us about your task and we will prepare a detailed estimate, as well as helping you compile project specifications.