The Top 16 Game Development Companies: Trends for 2025

Want to pick one of the most reliable game development companies for your project? We’ve put together a list of the best studios to help you make your ideas a reality.

The gaming market in 2024: volume and perspectives

According to analytics from Newzoo, 2024 will see the video gaming market bring in $187.7 billion—that’s 2.1% more than last year. Currently, 3.4 billion people worldwide play video games. Games influence cinema, music, and other forms of entertainment.

At $92.6 billion, almost half of the money comes from mobile games. Gamers are spending increasingly more time playing on their phones. In 2024, mobile gaming will grow by 3%.

The second half of the market is divided into games for PC and console. PC games will grow faster this year, but with the current surge in console gaming, the situation will change in 2025. 

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Asia makes the most money from video games. North America comes in second place, at $50.2 billion or 27% of all the money in the industry as a whole.

The most rapid growth can be seen in Latin America, the Middle East, and Africa. While they currently only account for 9% of all revenue, this figure will grow by 6-8% in the space of a year.

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Major companies are dominating the market. They release expensive games that spell stiff competition for small studios. At the same time, new technologies are emerging, such as virtual reality and cloud gaming. They help create unusual projects—including those from small studios.

By 2027, the video gaming market will grow to $213.3 billion, increasing by approximately 3.1% each year.

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The best game development companies: the frontrunners

The shortlist includes both titans of the industry with billions in turnover as well as small teams of professionals. Some have achieved global acclaim for their hits, while others specialize in helping independent developers. Each studio on the list has been verified by real projects and customer reviews.

Innowise

  • Founded in: 2007.
  • Headquarters: Warsaw, Poland.
  • Number of employees: Over 1,800.
  • Revenue: 15–25 million dollars (according to data for 2024).
  • Main services: Game and software development, outsourcing IT services.
  • Famous clients: Siemens, Leo Burnett, Naked Technology.
  • Prices: $50–$99 per hour (depending on the project specifications).

Innowise Group is an international IT company with a wealth of experience in developing software and games. They specialize in creating high-quality projects for a range of platforms, including mobile devices and PC. 

Vention 

  • Founded in: 2002.
  • Headquarters: New York, United States.
  • Number of employees: Over 3,000.
  • Revenue: Not disclosed.
  • Main services: Software development, creating development teams to order, mobile development.
  • Famous clients: Vimeo, Yggdrasil, Coca-Cola, SeatGeek, PayPal, IBM.
  • Prices: $50–$99 (depending on the project’s requirements).

Vention helps create teams of developers for gaming and IT projects. The company has over 3,000 professionals with a variety of experience and skills. The studio selects people according to clients’ requirements and allows them to quickly change the size of the team while the project is underway.

Vention’s developers create mobile games and projects for PC and console. The team has experience working with AR/VR and blockchain technology. 

Devoted Studios

    • Founded in: 2018.
    • Headquarters: Los Angeles, United States.
    • Number of employees: Over 1,400.
  • Revenue: 16.8 million dollars per year (according to data for 2022).
  • Main services: The entire video game development cycle, co-development, concept art, engineering, art optimization.
  • Famous projects: Open Roads, TMNT: Splintered Fate, Back 4 Blood, Wasteland 3. In 2024, Devoted Studios also joined forces with Monomi Park to take part in the development of the game Slime Rancher.
  • Prices: Negotiated individually.

Devoted Studios develops games for all popular platforms. This studio works with talent from all over the world. 

An official partner of The Sandbox, this company is now actively developing in the blockchain and NFT spheres. 

Robot Sea Monster

  • Founded in: 2012.
  • Headquarters: California, United States.
  • Number of employees: 28.
  • Revenue: According to data from 2023, the studio’s approximate annual income is 2.8 million USD.
  • Main services: Development of apps and games using AR/VR.
  • Famous clients: Blue Shield, Pearson, LO3 Energy, Sizzle Entertainment, Occipital, New Reality Arts.
  • Prices: On request.

Robot Sea Monster creates interactive projects on leading technologies. The studio’s team develops web-based games and mobile apps. The company also has experience working with AR/VR and blockchain.

Their main priority is creating an engaging user experience. Each project goes through several stages of testing. This helps create games that people want to return to time and time again.

Zero Games Studio

  • Founded in: 2013.
  • Headquarters: Paris, France.
  • Number of employees: Over 30.
  • Revenue: 4 million dollars per year.
  • Main services: Mobile and PC game development, porting.
  • Popular projects: Battle Dawn: Earth Arena, Pat the Dog.
  • Prices: Affordable options are available for small projects.

This studio creates mobile games and PC projects from scratch—from initial sketches right up to launch. The team comes up with concepts, draws characters, writes code, and runs tests.

The developers at Zero Games have a unique perspective on video games. Instead of copying other people’s ideas, they seek new solutions. Each of the studio’s projects stands out from other games on the market.

Electronic Arts

  • Founded in: 1982.
  • Headquarters: Redwood City, California, United States.
  • Number of employees: Over 13,000.
  • Revenue: 7.56 billion dollars (as per the 2024 fiscal year).
  • Main services: Video game development and publishing.
  • Popular projects: FIFA, Apex Legends, Battlefield, Mass Effect, Burnout Paradise, Dead Space, Need for Speed, The Sims.
  • Prices: Vary depending on the product.

Electronic Arts (EA) is one of the biggest game publishers and developers in the world, known for its popular franchises and innovative approaches to game design.

Electronic Arts has been releasing games for 40+ years, and has created dozens of popular series: FIFA, The Sims, Need for Speed, Battlefield. Millions of gamers all over the world play EA games.

This studio develops projects for all modern platforms—console, PC, and smartphone. 

Nintendo

  • Founded in: 1889.
  • Headquarters: Kyoto, Japan.
  • Number of employees: Over 7,000.
  • Revenue: 1.67 trillion yen—10.8 billion dollars (as per the 2024 fiscal year).
  • Main services: Console and video game development.
  • Popular projects: Super Mario, The Legend of Zelda, Pokémon, Kirby and the Forgotten Land, Shantae and the Pirate’s Curse.
  • Prices: Vary depending on the product.

Nintendo has been changing the gaming industry since 1889. This is the company that invented Mario, Zelda, and dozens of other recognizable heroes. Instead of focusing on graphics, Nintendo prioritizes fun gameplay.

Nintendo’s games appeal to children and adults alike. There’s no violence, but no shortage of creative ideas. The studio creates its own consoles and launches exclusive projects for them.

Ubisoft

  • Founded in: 1986.
  • Headquarters: Montreuil, France.
  • Number of employees: Over 19,000.
  • Revenue: 2.3 billion euros (according to data for 2024).
  • Main services: Video game development and publishing.
  • Popular projects: Assassin’s Creed, Far Cry, Prince of Persia, Driver: San Francisco.
  • Prices: Negotiated individually.

Ubisoft is renowned for its expansive open-world games, such as Assassin’s Creed, Far Cry, and Watch Dogs. Their projects let players explore detailed cities and lands.

Ubisoft’s developers put narrative at the forefront. They write engaging stories and create memorable characters. At the same time, the studio keeps up with new technological advances and adds modern mechanics to its games.

Sony Interactive Entertainment (SIE)

  • Founded in: 1993.
  • Headquarters: San Mateo, California, United States.
  • Number of employees: Over 12,000.
  • Revenue: 29.8 billion dollars (according to data for 2023).
  • Main services: Development of the PlayStation consoles, video games, online services.
  • Popular projects: God of War, The Last of Us, Marvel’s Spider-Man Remastered, Sackboy: A Big Adventure, Ratchet & Clank
  • Prices: On request.

Sony Interactive Entertainment has been creating games for PlayStation for almost 30 years. Their team of developers has launched God of War, The Last of Us, Spider-Man, and other global hits.

Sony doesn’t just make consoles—it boasts a whole ecosystem for gamers. Each new project by the studio raises the bar for quality higher and higher.

Particular attention is devoted to the narrative and graphics of Sony games. The developers use motion-capture technology, write music with an orchestra, and spend months working on each detail.

Activision Blizzard

  • Founded in: 2008.
  • Headquarters: Santa Monica, California, United States.
  • Number of employees: Over 17,000.
  • Revenue: 7.53 billion dollars (according to data for 2022).
  • Main services: Development and publishing of games and interactive software products.
  • Popular projects: Call of Duty, Overwatch, Diablo, World of Warcraft, Candy Crush Saga.
  • Prices: Negotiated individually. 

Activision Blizzard has gathered the best game developers under one roof. The Call of Duty, World of Warcraft, and Overwatch series all belong to this company

This is the studio that popularized esports. Blizzard game tournaments have enormous prize pools, and hundreds of thousands of viewers tune in to streams of their matches.

Epic Games

  • Founded in: 1991.
  • Headquarters: Cary, North Carolina, United States.
  • Number of employees: Over 4,000.
  • Revenue: Approximately 5.8 billion dollars (according to data for 2024).
  • Main services: Video game development, Unreal Engine, Epic Games Store.
  • Popular projects: Fortnite, the Gears of War series, Unreal Tournament.
  • Prices: On request.

Epic Games is changing the gaming industry in two ways. First off, this is the studio behind popular games such as Fortnite. And secondly, the team develops tools that help others make their own projects.

Epic’s Unreal Engine is used by hundreds of studios worldwide to make not just games, but also movies, music videos, and advertisements. 

Gameloft

  • Founded in: 1999.
  • Headquarters: Paris, France.
  • Number of employees: Over 3,000.
  • Revenue: 311 million euro (for 2023).
  • Main services: Mobile game development.
  • Popular projects: Asphalt, Modern Combat, Dungeon Hunter.
  • Prices: Negotiated individually.

Gameloft knows what makes a good mobile game, from racing to strategy. This company has offices all over the world, which helps the team understand the tastes of all kinds of players.

Gameloft projects can often be seen among the top performers on the App Store and Google Play. The studio was one of the pioneers in making quality 3D games for mobile. Its developers are now experimenting with cloud gaming and cross-platform projects.

Square Enix

  • Founded in: 2003. It was formed when the companies Square and Enix merged into one.
  • Headquarters: Tokyo, Japan.
  • Number of employees: Over 4,000.
  • Revenue: 14.91 billion yen (according to data for 2024).
  • Main services: Development and publishing of video games. Production of goods and gaming machines.
  • Popular projects: Final Fantasy, Octopath Traveler, Chocobo GP, Dragon Quest, Kingdom Hearts.
  • Prices: On request.

Square Enix has been telling stories through games for over 20 years. Every RPG fan knows the Final Fantasy, Dragon Quest, and Kingdom Hearts series. 

There are no accidental details in Square Enix games. Every character is worked out to the smallest facet, and each town has its own story. This studio’s artists and writers draw inspiration from Japanese culture and imbue it into their projects.

Bungie Inc.

  • Founded in: 1991.
  • Headquarters: Bellevue, Washington, United States.
  • Number of employees: 850.
  • Revenue: 1–5 billion dollars per year (according to estimates).
  • Main services: Development of video games for PC, console, and mobile.
  • Popular projects: Halo (early titles), Destiny.
  • Prices: Vary depending on the product.

Bungie achieved fame with the Halo series. These games have shown how modern shooters should be. Currently, the studio is developing Destiny, an entire universe with its own story and devoted fans.

The developers at Bungie know how to make fun firearm combat and exciting boss fights. They create stunning cosmic scapes and come up with interesting quests. And most importantly, they maintain close ties to their players.

The NineHertz 

  • Founded in: 2008. 
  • Headquarters: Jaipur, India.
  • Number of employees: Over 200.
  • Revenue: 54.6 million dollars per year (according to estimates).
  • Main services: Development of mobile apps and video games.
  • Famous clients: Samsung, Siemens, Vodafone, Airtel, Pepsi. 
  • Prices: On request.

The NineHertz helps transform ideas into real games and apps. This studio works on mobile projects and knows how to make a game into a hit. 

At The NineHertz, developers combine an artistic approach with technical know-how. They don’t just write code—they create products that their clients take pride in. 

Juego Studios

  • Founded in: 2013.
  • Headquarters: Austin, Texas, United States.
  • Number of employees: Over 300.
  • Revenue: 8 million dollars.
  • Main services: Development of games, AR/VR apps, game design.
  • Famous clients: SONY, Amazon, Disney, Games Workshop, JumpStart Games.
  • Popular projects: Smile Cooking, Falcon Dash, Adventure Quest Battle Gems, NBA 2K21.
  • Prices: On request.

Juego Studios creates games and apps for different platforms. This studio works with famous brands and helps them break into the gaming market. The company takes on turnkey projects—from the initial sketches to launching the product in stores.

The developers at Juego have plenty of experience in various genres. They know how to make simple mobile games as well as complicated PC and console projects.

How to choose a game development company

Each studio mentioned above can help create a quality game. But before you decide on a partner, consider your project:

  • What platform is your game for? Mobile developers such as Gameloft know how to attract the smartphone audience, whereas studios like EA and Ubisoft create hits for PC and console.
  • What’s your budget? Major companies take projects from $50,000, but high quality is guaranteed. Small studios offer affordable prices and an individual approach.
  • Do you need a full team? Vention and Devoted Studios can help tailor a team for your project, while Zero Games and The NineHertz can take on the work themselves.

The gaming industry is on the rise—new technologies and possibilities are emerging. The most important thing is finding a team that shares your vision and will help make your game special.